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	<title>Comments on: Using devkitARM and libnds with Visual Studio 2005</title>
	<atom:link href="http://www.coderjoe.net/archive/2007/07/30/using-devkitarm-and-libnds-with-visual-studio-2005/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.coderjoe.net/archive/2007/07/30/using-devkitarm-and-libnds-with-visual-studio-2005/</link>
	<description>Me, myself, and my code.</description>
	<lastBuildDate>Tue, 03 Aug 2010 06:53:54 +0000</lastBuildDate>
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	<item>
		<title>By: GCSX</title>
		<link>http://www.coderjoe.net/archive/2007/07/30/using-devkitarm-and-libnds-with-visual-studio-2005/comment-page-1/#comment-15389</link>
		<dc:creator>GCSX</dc:creator>
		<pubDate>Tue, 23 Mar 2010 22:20:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.coderjoe.net/archive/2007/07/30/using-devkitarm-and-libnds-with-visual-studio-2005/#comment-15389</guid>
		<description>Great tuto! It works with VS2010 too, but there are some issues with IntelliSense : some function like consoleDemoInit() are not identified, and some other have no parameters (ie : iprintf) but it compile just fine and all works fine. I think either MS made some changes to IntelliSense, or this is due to the GNU syntax, wich is not fully C++ standards friendly, as far as I know...</description>
		<content:encoded><![CDATA[<p>Great tuto! It works with VS2010 too, but there are some issues with IntelliSense : some function like consoleDemoInit() are not identified, and some other have no parameters (ie : iprintf) but it compile just fine and all works fine. I think either MS made some changes to IntelliSense, or this is due to the GNU syntax, wich is not fully C++ standards friendly, as far as I know&#8230;</p>
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		<title>By: Bacioiu Ciprian</title>
		<link>http://www.coderjoe.net/archive/2007/07/30/using-devkitarm-and-libnds-with-visual-studio-2005/comment-page-1/#comment-10459</link>
		<dc:creator>Bacioiu Ciprian</dc:creator>
		<pubDate>Tue, 23 Jun 2009 10:01:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.coderjoe.net/archive/2007/07/30/using-devkitarm-and-libnds-with-visual-studio-2005/#comment-10459</guid>
		<description>I copied everything as you said, but when I type in Make in the CMD, it outputs the following:
1&gt;Performing Makefile project actions
1&gt;basename: extra operand `Settings/Bacioiu&#039;
1&gt;Try `basename --help&#039; for more information.
1&gt;make[1]: /c/Documents: No such file or directory
1&gt;make[1]: *** No rule to make target `/c/Documents&#039;.  Stop.
1&gt;make: *** [build] Error 2
1&gt;Build log was saved at &quot;file://c:\Documents and Settings\Bacioiu Ciprian\My Documents\Visual Studio 2008\Projects\reaction\Debug\BuildLog.htm&quot;
1&gt;Reaction - 0 error(s), 0 warning(s)

Thing is, it works if i Don&#039;t actually copy the template to another folder, and make the project there! Any idea why this is happening?</description>
		<content:encoded><![CDATA[<p>I copied everything as you said, but when I type in Make in the CMD, it outputs the following:<br />
1&gt;Performing Makefile project actions<br />
1&gt;basename: extra operand `Settings/Bacioiu&#8217;<br />
1&gt;Try `basename &#8211;help&#8217; for more information.<br />
1&gt;make[1]: /c/Documents: No such file or directory<br />
1&gt;make[1]: *** No rule to make target `/c/Documents&#8217;.  Stop.<br />
1&gt;make: *** [build] Error 2<br />
1&gt;Build log was saved at &#8220;file://c:\Documents and Settings\Bacioiu Ciprian\My Documents\Visual Studio 2008\Projects\reaction\Debug\BuildLog.htm&#8221;<br />
1&gt;Reaction &#8211; 0 error(s), 0 warning(s)</p>
<p>Thing is, it works if i Don&#8217;t actually copy the template to another folder, and make the project there! Any idea why this is happening?</p>
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		<title>By: meta cog</title>
		<link>http://www.coderjoe.net/archive/2007/07/30/using-devkitarm-and-libnds-with-visual-studio-2005/comment-page-1/#comment-10437</link>
		<dc:creator>meta cog</dc:creator>
		<pubDate>Sat, 20 Jun 2009 12:19:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.coderjoe.net/archive/2007/07/30/using-devkitarm-and-libnds-with-visual-studio-2005/#comment-10437</guid>
		<description>Thanks for the reply! It&#039;s working now. Turns out all I needed to do was re-boot...  -_-

The project builds and I can get it to run on the DeSmuME emulator! (But not Dualis, for some reason).

I&#039;ve read on another article that you recommend PAlib, so I think I&#039;ll try that.

Thanks a bunch!</description>
		<content:encoded><![CDATA[<p>Thanks for the reply! It&#8217;s working now. Turns out all I needed to do was re-boot&#8230;  -_-</p>
<p>The project builds and I can get it to run on the DeSmuME emulator! (But not Dualis, for some reason).</p>
<p>I&#8217;ve read on another article that you recommend PAlib, so I think I&#8217;ll try that.</p>
<p>Thanks a bunch!</p>
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		<title>By: coderjoe</title>
		<link>http://www.coderjoe.net/archive/2007/07/30/using-devkitarm-and-libnds-with-visual-studio-2005/comment-page-1/#comment-10428</link>
		<dc:creator>coderjoe</dc:creator>
		<pubDate>Fri, 19 Jun 2009 18:47:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.coderjoe.net/archive/2007/07/30/using-devkitarm-and-libnds-with-visual-studio-2005/#comment-10428</guid>
		<description>If you&#039;re running on windows, the devkitPro installer should have automatically installed the necessary components required to build your project.
I believe these tools are listed as &quot;Minimal Components&quot; or something like that.
Re-run the updater and do not deselect these critical components.

Cheers.</description>
		<content:encoded><![CDATA[<p>If you&#8217;re running on windows, the devkitPro installer should have automatically installed the necessary components required to build your project.<br />
I believe these tools are listed as &#8220;Minimal Components&#8221; or something like that.<br />
Re-run the updater and do not deselect these critical components.</p>
<p>Cheers.</p>
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		<title>By: meta cog</title>
		<link>http://www.coderjoe.net/archive/2007/07/30/using-devkitarm-and-libnds-with-visual-studio-2005/comment-page-1/#comment-10424</link>
		<dc:creator>meta cog</dc:creator>
		<pubDate>Fri, 19 Jun 2009 12:12:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.coderjoe.net/archive/2007/07/30/using-devkitarm-and-libnds-with-visual-studio-2005/#comment-10424</guid>
		<description>Does this work in VS2008?

If I try to build the hello world example, I get this error...

1&gt;Project : error PRJ0002 : Error result 255 returned from &#039;C:\Windows\SysWow64\cmd.exe&#039;.

Could that be because it can&#039;t find &quot;sed&quot; or &quot;make&quot; as commands?  (I&#039;m using Visual Studio 2008 Express, on Vista-64, if that matters)
If I open command prompt and type make, it says it&#039;s not an internal or external command. do I need to install Cygwin or something, or am I like, WAY off?

I admit that I don&#039;t really understand how projects are configured at all, I&#039;m used to C# not C... However, all the tutorials that I have seen so far, mention that same command string, which is the part that I think is giving me a problem. 
The Build Command line uses cmd.exe right, so it&#039;s basically only able to use dos commands, that means that sed and make should not work in it without some sort of extra piece of software right? The thing is, nobody mentions anything of the sort, and seems to imply that they should just already be present... (and I have no idea if cygwin would even work for that or not) 

Am I missing something?</description>
		<content:encoded><![CDATA[<p>Does this work in VS2008?</p>
<p>If I try to build the hello world example, I get this error&#8230;</p>
<p>1&gt;Project : error PRJ0002 : Error result 255 returned from &#8216;C:\Windows\SysWow64\cmd.exe&#8217;.</p>
<p>Could that be because it can&#8217;t find &#8220;sed&#8221; or &#8220;make&#8221; as commands?  (I&#8217;m using Visual Studio 2008 Express, on Vista-64, if that matters)<br />
If I open command prompt and type make, it says it&#8217;s not an internal or external command. do I need to install Cygwin or something, or am I like, WAY off?</p>
<p>I admit that I don&#8217;t really understand how projects are configured at all, I&#8217;m used to C# not C&#8230; However, all the tutorials that I have seen so far, mention that same command string, which is the part that I think is giving me a problem.<br />
The Build Command line uses cmd.exe right, so it&#8217;s basically only able to use dos commands, that means that sed and make should not work in it without some sort of extra piece of software right? The thing is, nobody mentions anything of the sort, and seems to imply that they should just already be present&#8230; (and I have no idea if cygwin would even work for that or not) </p>
<p>Am I missing something?</p>
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		<title>By: coderjoe</title>
		<link>http://www.coderjoe.net/archive/2007/07/30/using-devkitarm-and-libnds-with-visual-studio-2005/comment-page-1/#comment-5264</link>
		<dc:creator>coderjoe</dc:creator>
		<pubDate>Sun, 29 Jun 2008 01:59:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.coderjoe.net/archive/2007/07/30/using-devkitarm-and-libnds-with-visual-studio-2005/#comment-5264</guid>
		<description>@Holland

I&#039;m glad I could help. Unfortunately I can&#039;t help you with a template, I&#039;ve since switched all my development into a Linux based environment. However, if you do manage to make a Visual Studio template I&#039;d be happy to link to it here.

Cheers.</description>
		<content:encoded><![CDATA[<p>@Holland</p>
<p>I&#8217;m glad I could help. Unfortunately I can&#8217;t help you with a template, I&#8217;ve since switched all my development into a Linux based environment. However, if you do manage to make a Visual Studio template I&#8217;d be happy to link to it here.</p>
<p>Cheers.</p>
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		<title>By: Holland</title>
		<link>http://www.coderjoe.net/archive/2007/07/30/using-devkitarm-and-libnds-with-visual-studio-2005/comment-page-1/#comment-5254</link>
		<dc:creator>Holland</dc:creator>
		<pubDate>Fri, 27 Jun 2008 23:53:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.coderjoe.net/archive/2007/07/30/using-devkitarm-and-libnds-with-visual-studio-2005/#comment-5254</guid>
		<description>Excellent tutorial.  Works great in VS2008 also!  I did have one issues with copy/pasting the build string so you might want to warn readers of this.  I think it was messing with the single-quotes.  Either way I finally decided to try typing it all out instead of copy/paste and it worked great!

I now have one question.  Is it possible to save these settings as a template or something.  This way I can click New-&gt;Project and then from the list of options have a NDS option.  I&#039;m a bit lazy (i think most coders are..) and going through all of these steps is a bit much every time I want to start up a new NDS homebrew. :)

Thanks loads!</description>
		<content:encoded><![CDATA[<p>Excellent tutorial.  Works great in VS2008 also!  I did have one issues with copy/pasting the build string so you might want to warn readers of this.  I think it was messing with the single-quotes.  Either way I finally decided to try typing it all out instead of copy/paste and it worked great!</p>
<p>I now have one question.  Is it possible to save these settings as a template or something.  This way I can click New-&gt;Project and then from the list of options have a NDS option.  I&#8217;m a bit lazy (i think most coders are..) and going through all of these steps is a bit much every time I want to start up a new NDS homebrew. <img src='http://www.coderjoe.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Thanks loads!</p>
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		<title>By: KazenoZ</title>
		<link>http://www.coderjoe.net/archive/2007/07/30/using-devkitarm-and-libnds-with-visual-studio-2005/comment-page-1/#comment-4823</link>
		<dc:creator>KazenoZ</dc:creator>
		<pubDate>Mon, 12 May 2008 18:32:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.coderjoe.net/archive/2007/07/30/using-devkitarm-and-libnds-with-visual-studio-2005/#comment-4823</guid>
		<description>Thank you very very much!
I&#039;ve been looking for a few days now, but not single one of the, about, 300 other tutorials I found online explained how to make this work, each had their own workarounds and ways of implenting these in VS but none seemed to work, mostly because they weren&#039;t detailed enough...

This really helped me out configuring VS and I can now finally start programming for the DS too!
Thank you very much, good sir!</description>
		<content:encoded><![CDATA[<p>Thank you very very much!<br />
I&#8217;ve been looking for a few days now, but not single one of the, about, 300 other tutorials I found online explained how to make this work, each had their own workarounds and ways of implenting these in VS but none seemed to work, mostly because they weren&#8217;t detailed enough&#8230;</p>
<p>This really helped me out configuring VS and I can now finally start programming for the DS too!<br />
Thank you very much, good sir!</p>
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		<title>By: coderjoe</title>
		<link>http://www.coderjoe.net/archive/2007/07/30/using-devkitarm-and-libnds-with-visual-studio-2005/comment-page-1/#comment-2952</link>
		<dc:creator>coderjoe</dc:creator>
		<pubDate>Sat, 19 Jan 2008 02:14:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.coderjoe.net/archive/2007/07/30/using-devkitarm-and-libnds-with-visual-studio-2005/#comment-2952</guid>
		<description>@Martin

While I have very little experience with C# my gut instinct is that what you want to do would either be impossible, or very hard to do.

As far as I can remember, C# is targeted at the CLI. I believe a lot of the functionality requires the .NET runtime as well.

While you may be able to pre-compile all those languages down to the same intermediate language, that description right there puts you out of luck. When you program for an embedded platform such as the Nintendo DS you need to compile your applications down to architecture specific machine code.

There&#039;s no .NET runtime and no Common Language Infrastructure included on the Nintendo DS, so unless you can include that in a machine code compiled version of your application I doubt you&#039;ll have any luck.

Also please keep in mind that while my examples do present a C++ project, ndslib is a C library.</description>
		<content:encoded><![CDATA[<p>@Martin</p>
<p>While I have very little experience with C# my gut instinct is that what you want to do would either be impossible, or very hard to do.</p>
<p>As far as I can remember, C# is targeted at the CLI. I believe a lot of the functionality requires the .NET runtime as well.</p>
<p>While you may be able to pre-compile all those languages down to the same intermediate language, that description right there puts you out of luck. When you program for an embedded platform such as the Nintendo DS you need to compile your applications down to architecture specific machine code.</p>
<p>There&#8217;s no .NET runtime and no Common Language Infrastructure included on the Nintendo DS, so unless you can include that in a machine code compiled version of your application I doubt you&#8217;ll have any luck.</p>
<p>Also please keep in mind that while my examples do present a C++ project, ndslib is a C library.</p>
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		<title>By: Martin</title>
		<link>http://www.coderjoe.net/archive/2007/07/30/using-devkitarm-and-libnds-with-visual-studio-2005/comment-page-1/#comment-2946</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Fri, 18 Jan 2008 19:24:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.coderjoe.net/archive/2007/07/30/using-devkitarm-and-libnds-with-visual-studio-2005/#comment-2946</guid>
		<description>Hi

Great article. Now I have some experience in C# but not that much in C++, and afaik .NET&#039;s C++, VB and C# implementations all precompile down to the same intermediate language, so they are interchangable (in theory?). Is there any way to convert the default application to Visual Studio C# Express?

Any light on the subject would be great!
Thanks,

Martin</description>
		<content:encoded><![CDATA[<p>Hi</p>
<p>Great article. Now I have some experience in C# but not that much in C++, and afaik .NET&#8217;s C++, VB and C# implementations all precompile down to the same intermediate language, so they are interchangable (in theory?). Is there any way to convert the default application to Visual Studio C# Express?</p>
<p>Any light on the subject would be great!<br />
Thanks,</p>
<p>Martin</p>
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